# Message: `SceneDesc` ### Fields: - **script**: `str` - **fonts**: `FontDesc` - **textures**: `TextureDesc` - **background_color**: `Vector4` - **nodes**: `NodeDesc` - **layers**: `LayerDesc` - **material**: `str` - **layouts**: `LayoutDesc` - **adjust_reference**: `int` - **max_nodes**: `int` - **spine_scenes**: `SpineSceneDesc` - **particlefxs**: `ParticleFXDesc` - **resources**: `ResourceDesc` - **materials**: `MaterialDesc` - **max_dynamic_textures**: `int` ### Enums: - **AdjustReference**: - `ADJUST_REFERENCE_LEGACY = 0` - `ADJUST_REFERENCE_PARENT = 1` - `ADJUST_REFERENCE_DISABLED = 2` ---