Message: SceneDesc

Fields:

  • script: str

  • fonts: FontDesc

  • textures: TextureDesc

  • background_color: Vector4

  • nodes: NodeDesc

  • layers: LayerDesc

  • material: str

  • layouts: LayoutDesc

  • adjust_reference: int

  • max_nodes: int

  • spine_scenes: SpineSceneDesc

  • particlefxs: ParticleFXDesc

  • resources: ResourceDesc

  • materials: MaterialDesc

  • max_dynamic_textures: int

Enums:

  • AdjustReference:

    • ADJUST_REFERENCE_LEGACY = 0

    • ADJUST_REFERENCE_PARENT = 1

    • ADJUST_REFERENCE_DISABLED = 2